ns3::UdpL4Protocol Class Reference
[Udp]

Implementation of the UDP protocol. More...

#include <udp-l4-protocol.h>

Inheritance diagram for ns3::UdpL4Protocol:

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Collaboration diagram for ns3::UdpL4Protocol:

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List of all members.

Public Member Functions

virtual int GetProtocolNumber (void) const
Ptr< SocketCreateSocket (void)
void Send (Ptr< Packet > packet, Ipv4Address saddr, Ipv4Address daddr, uint16_t sport, uint16_t dport)
 Send a packet via UDP.
virtual enum
Ipv4L4Protocol::RxStatus 
Receive (Ptr< Packet > p, Ipv4Address const &source, Ipv4Address const &destination, Ptr< Ipv4Interface > interface)
 Receive a packet up the protocol stack.
virtual void ReceiveIcmp (Ipv4Address icmpSource, uint8_t icmpTtl, uint8_t icmpType, uint8_t icmpCode, uint32_t icmpInfo, Ipv4Address payloadSource, Ipv4Address payloadDestination, const uint8_t payload[8])
 Receive an ICMP packet.

Static Public Member Functions

static TypeId GetTypeId (void)
 This method returns the TypeId associated to ns3::UdpL4Protocol.

Protected Member Functions

virtual void DoDispose (void)
virtual void NotifyNewAggregate ()


Detailed Description

Implementation of the UDP protocol.

Member Function Documentation

Ptr<Socket> ns3::UdpL4Protocol::CreateSocket ( void   ) 

Returns:
A smart Socket pointer to a UdpSocket, allocated by this instance of the UDP protocol

virtual void ns3::UdpL4Protocol::DoDispose ( void   )  [protected, virtual]

This method is called by Object::Dispose or by the object's destructor, whichever comes first.

Subclasses are expected to implement their real destruction code in an overriden version of this method and chain up to their parent's implementation once they are done. i.e., for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose method.

Reimplemented from ns3::Object.

virtual int ns3::UdpL4Protocol::GetProtocolNumber ( void   )  const [virtual]

Returns:
the protocol number of this protocol.

Implements ns3::Ipv4L4Protocol.

static TypeId ns3::UdpL4Protocol::GetTypeId ( void   )  [static]

This method returns the TypeId associated to ns3::UdpL4Protocol.

No Attributes defined for this type.
Attributes defined in parent class ns3::Ipv4L4Protocol:

  • ProtocolNumber: The Ipv4 protocol number.
No TraceSources defined for this type.

Reimplemented from ns3::Ipv4L4Protocol.

virtual void ns3::UdpL4Protocol::NotifyNewAggregate (  )  [protected, virtual]

This function is called by the AggregateObject on all the objects connected in the listed chain. This way the new object aggregated will be used if needed by the NotifyNewAggregate corresponding to each object connected in the listed chain. It should be implemented by objects needing an additional/special behavior when aggregated to another object.

Reimplemented from ns3::Object.

virtual enum Ipv4L4Protocol::RxStatus ns3::UdpL4Protocol::Receive ( Ptr< Packet p,
Ipv4Address const &  source,
Ipv4Address const &  destination,
Ptr< Ipv4Interface interface 
) [virtual]

Receive a packet up the protocol stack.

Parameters:
p The Packet to dump the contents into
source The source's Ipv4Address
destination The destinations Ipv4Address
interface the interface from which the packet is coming.

Implements ns3::Ipv4L4Protocol.

virtual void ns3::UdpL4Protocol::ReceiveIcmp ( Ipv4Address  icmpSource,
uint8_t  icmpTtl,
uint8_t  icmpType,
uint8_t  icmpCode,
uint32_t  icmpInfo,
Ipv4Address  payloadSource,
Ipv4Address  payloadDestination,
const uint8_t  payload[8] 
) [virtual]

Receive an ICMP packet.

Parameters:
icmpSource The IP address of the source of the packet.
icmpTtl The time to live from the IP header
icmpType The type of the message from the ICMP header
icmpCode The message code from the ICMP header
icmpInfo 32-bit integer carrying informational value of varying semantics.
payloadSource The IP source addresss from the IP header of the packet
payloadDestination The IP destination address from the IP header of the packet
payload Payload of the ICMP packet

Reimplemented from ns3::Ipv4L4Protocol.

void ns3::UdpL4Protocol::Send ( Ptr< Packet packet,
Ipv4Address  saddr,
Ipv4Address  daddr,
uint16_t  sport,
uint16_t  dport 
)

Send a packet via UDP.

Parameters:
packet The packet to send
saddr The source Ipv4Address
daddr The destination Ipv4Address
sport The source port number
dport The destination port number


The documentation for this class was generated from the following files:

Generated on Fri Apr 9 15:01:10 2010 for NS-3 by  doxygen 1.5.8