CalculateIntersection(const Vector ¤t, const Vector &speed) const | ns3::Rectangle | |
GetClosestSide(const Vector &position) const | ns3::Rectangle | |
IsInside(const Vector &position) const | ns3::Rectangle | |
Rectangle(double _xMin, double _xMax, double _yMin, double _yMax) | ns3::Rectangle | |
Rectangle() | ns3::Rectangle |